Happy Room is certainly a violent sandbox game produced by Anton Velmozhniy and Eugen Ocheret’ko, programmed by Konstantin Shelest with art made by Dmitry Nikolaev. In this particular game, your job is always to place multiple forms of traps and weapons within a confined room in order that it might lead to probably the most damage possible to the exam dummy that’s placed in the middle of the gunmayhem2.in.
When starting up the overall game, you’ll be given a tutorial and will have 3 traps unlocked in the beginning. You can find a total of 11 kinds of traps and weapons in addition to a few other stuff, and any time you cause a certain amount of damage to the dummy, a certain trap/weapon will probably be unlocked. Remember that one could drop the dummy as often as you want but every time you drop it, damages counter will reset instead of accumulate.
Yet another interesting feature is basically that you will almost always be given 3 objectives to finish each time you drop the dummy, and dependant upon the objective, you may either receive green money(use to buy traps/weapons) or purple money(use to upgrade traps/weapons). When you unlocked everything, the game’s Sand-box mode will probably be unlocked at the same time. In this particular happyroom.in you have every trap/weapon readily available and you’re not restricted to how much cash you have.
The most enticing point about this game and this is what makes the challenging for players is each trap/weapon may have its unique specific uses, placements, activation range and cost. You’ll have to try and make the best mixtures of traps/weapons you may come up with to be able to deal the most volume of damage possible 93dexrpky the dummy. You are able to have a trap/weapon back or place it in other places if you feel the placement from it isn’t proper, and once you take a trap/weapon back, you’re given back the money which you use to get said trap/weapon.
If you are into this type of game, also you can play similar games like Ragdoll Achievement, Mutilate A Doll 2…
How To Play:
This game just uses the mouse to experience, you just click on the trap/weapon that you want to set from the papalouie.games and put it that you want it to be.
Tricks and tips:
As soon as the dummy doesn’t receive any more damage, it stops moving.
Always have a trap underneath the dummy and then try to place as much bouncers as you can to bounce the dummy up to ensure that it can continue receiving damage using their company traps/weapons.
The dummy will usually move a certain way whenever you drop it should you leave the traps/weapons since they are to be able to calculate the best places to put the next trap/weapon.